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Microsoft XNA Game Studio Creators Guide:An Introduction to XNA Game Programmin ...

2013-1-31 20:07| 发布者: admin| 查看: 429| 评论: 0|原作者: Stephen Cawood|来自: [db:来源]

ISBN:007149071X
出版时间:2007
关键字:XNA, 游戏设计与编程
总页数:482

Bring your gaming visions to life with Microsoft XNA Game Studio Express

Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio CreatorAnd#39;s Guide details the fundamentals of great game programming and offers detailed examples.

Inside, youAnd#39;ll learn to program a game engine, write shader code, create and animate 3D models, and add fluid motion and special effects. YouAnd#39;ll also find out how to launch ballistics, add realistic scenery and terrain, and integrate lighting and textures. Step-by-step tutorials on underlying C# code and explanations of vector and matrix techniques are included.

  • Build and dynamically update XNA game windows and custom 3D objects
  • Learn scintillating animation techniques
  • Create lifelike skyboxes, textures, lighting, and shading effects
  • Program shaders using high-level shader language
  • Develop single- and multi-player games
  • Generate and code terrain with height detection
  • Construct impressive graphics using sprites, multi-texturing, and blending
  • Integrate audio, game dashboards, and score tracking
  • Develop realistic collision detection, ballistics, and particle effects
  • HaHHhhndle keyboard, mouse, and game controller input
  • Create static *.fbx and animated Quake 2 models and control them in code

Andnbsp;

About the Author

Stephen Cawood is a former program manager at Microsoft Corporation. He has written several gaming titles.

Pat McGee is a faculty member and course developer at the British Columbia Institute of Technology. He is a game programmer.


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